Ice · Erudition
The Herta
Two Erudition units feed each other stacks on wide waves, a Harmony unit multiplies the area damage, and a sustain covers the turns spent charging.

Amphoreus
English voice: Hayden Daviau
No team on the site is built around Tribbie. The best team that wants Tribbie is The Herta's: The Herta, Herta, Tribbie and Lingsha (Ice · Erudition). Updated November 8, 2026
Ice · Erudition
Two Erudition units feed each other stacks on wide waves, a Harmony unit multiplies the area damage, and a sustain covers the turns spent charging.
Quantum · Remembrance
Castorice pays HP for her memosprite, so the line-up pairs a healer who profits from that with two Harmony units that raise the memosprite’s own damage.
Lightning · Remembrance
A Remembrance carry whose memosprite takes the turns, with two Harmony units feeding it action advance and a healer covering the HP it costs.
Physical · Destruction
A Destruction carry who wants raw multipliers rather than a mechanic, so the two support slots are whichever Harmony units buff hardest and the last is a healer.
Imaginary · HP scaling
Mydei spends his own HP to attack, which turns a healer from a safety net into the thing that keeps the rotation running.
Fire · Nihility
He taunts, spends his own HP for a Zone that shreds DEF, and scales on Max HP: a carry that needs a healer more than it needs a second buffer.
Ice · Erudition
Anaxa is the second Erudition unit that switches on The Herta’s 80% CRIT DMG trace, and his hits plant extra Weaknesses. Tribbie buffs, Dan Heng • Permansor Terrae shields. Run in 0.3% of clears across the four endgame modes in 4.6.
Ice · Erudition
The Herta and Herta, the standard Erudition pair, with Tribbie and Dan Heng • Permansor Terrae’s shields in place of a healer. Run in 0.2% of clears across the four endgame modes in 4.6.
Imaginary · HP scaling
Cyrene and Tribbie as the two supports, Cyrene adding True DMG to each hit, and Hyacine healing the HP his attacks cost. Run in 0.2% of clears across the four endgame modes in 4.6.
Ice · Erudition
Jade as the second Erudition unit for The Herta’s 80% CRIT DMG trace, with Tribbie and Dan Heng • Permansor Terrae’s shields.
Wind · Follow-up
Two Hunt carries and no healer: Ashveil follows up on the Bait, Mortenax Blade taunts and shreds DEF, and every ally attack builds toward Feixiao’s follow-ups.
Ice · Erudition
Two Erudition units and no healer: Mortenax Blade taunts, so the hits land on him rather than on The Herta, and his Zone shreds DEF.
Wind · HP scaling
Two units who spend their own HP, Blade and Mortenax Blade, with Hyacine healing it back and Tribbie buffing.
Wind · HP scaling
Sunday advances Blade and Tribbie buffs him, while Hyacine heals the HP his attacks cost.
Lightning · Erudition
Sunday advances him, Tribbie buffs, and Dan Heng • Permansor Terrae shields in place of a healer.
Ice · Erudition
Argenti as the second Erudition unit for The Herta’s 80% CRIT DMG trace, and a second all-enemy damage source. Tribbie buffs, Dan Heng • Permansor Terrae shields.
Ice · Erudition
Serval is a 4-star Erudition unit, enough to switch on The Herta’s trace that gives all allies 80% CRIT DMG with two Erudition characters on the team. Tribbie buffs, Aventurine shields.
Fire · Erudition
Her Talent hands every ally an Assist Skill that calls her Starblazer, so the other three slots are chosen for how often they take a turn.
Ice · Remembrance
Evernight and her memosprite both scale on Max HP and both pay HP to hit harder, so the healer is load-bearing and the buffs go to memosprite CRIT DMG.
Quantum · Remembrance
Two Remembrance carries and Cyrene, whose Zone adds True DMG to every hit and whose Ultimate activates the team’s Ultimates. Hyacine heals the HP both carries spend. Run in 28.7% of clears across the four endgame modes in 4.6.
Lightning · Nihility
One Nihility partner and a Hunt carry: Mortenax Blade’s debuffs charge Acheron’s Ultimate, Ashveil follows up on the Bait, and Hyacine heals the HP Mortenax Blade pays. Run in 0.5% of clears across the four endgame modes in 4.6.
Lightning · Ultimate
Robin • Summeretto’s Ultimate advances one ally by 100% and refunds Energy, and Huohuo’s refunds Energy to all three teammates: both feed a lead who stacks buffs off every Ultimate. Run in 3.3% of clears across the four endgame modes in 4.6.
Physical · Erudition
His 180-energy Ultimate is the whole kit, so every other slot is chosen for how much Energy it returns rather than how much damage it adds.
Quantum · Remembrance
Castorice and Evernight with Cipher in Cyrene’s slot, a Nihility debuffer whose Weaken cuts the damage enemies deal while both carries spend HP.
Imaginary · HP scaling
Two Remembrance supports: Cyrene’s Zone adds True DMG to his hits and Robin • Summeretto’s Ultimate advances him. Hyacine heals the HP he spends. Run in 0.2% of clears across the four endgame modes in 4.6.
Fire · Erudition
No sustain: March 7th (The Hunt) adds a second attacker, the Trailblazer’s Mem charges from team Energy, and Robin • Summeretto’s Ultimate advances Himeko • Nova.
Lightning · Erudition
Sunday and Robin • Summeretto both advance him, and every turn he gets adds to the Lightning-Lord. Dan Heng • Permansor Terrae shields.
Ice · Destruction
Jingliu consumes allies’ HP when she attacks in Spectral Transmigration, so Huohuo’s healing carries the team. Sunday advances her and Ruan Mei buffs.
No team on the site is built around Tribbie. The best team that wants Tribbie is The Herta's: The Herta, Herta, Tribbie and Lingsha (Ice · Erudition). Two Erudition units feed each other stacks on wide waves, a Harmony unit multiplies the area damage, and a sustain covers the turns spent charging.
Across the 28 teams on this page, the most common teammates are Hyacine (12 teams), Sunday (9 teams), The Herta (7 teams) and Dan Heng • Permansor Terrae (6 teams).
Every Tribbie team listed here has at least one 5-star teammate. The replacements under each slot are the place to look for a 4-star that can stand in.