Firefly team
Fire · BreakPlays Sustain · BreakA Break Effect carry with two Harmony units that raise Break damage and Weakness Break efficiency, and a sustain that keeps Break uptime rather than adding damage.

The Xianzhou Luofu
Build guide · Honkai: Star Rail
English voice: Whitney Holland
The best Lingsha build in Honkai: Star Rail (Version 4.4) is Scent Alone Stays True with Iron Cavalry Against the Scourge. Updated August 28, 2026
#1
Ultimate
Max first
#2
Talent
Then
#3
Skill
Next
#4
Basic
Later
Major traces, best first: Sylvan Smoke (A4) > Ember's Echo (A6) > Vermilion Waft (A2)
Lingsha's Weakness Break Efficiency increases by 50%. When an enemy unit's Weakness is Broken, reduces their DEF by 20%.
When using Ultimate, increases all allies' Break Effect by 40%, lasting for 3 turn(s).
When Fuyuan takes action, restores HP equal to 40% of Lingsha's ATK for the ally target whose current HP is the lowest.
While "Fuyuan" is on the field, reduces all enemies' All-Type RES by 20%. When "Fuyuan" attacks, additionally deals 4 instance(s) of DMG, with each instance dealing Fire DMG equal to 50% of Lingsha's ATK and 5 Toughness Reduction to one random enemy. This prioritizes targets with both Toughness greater than 0 and Fire Weakness.
A Break Effect carry with two Harmony units that raise Break damage and Weakness Break efficiency, and a sustain that keeps Break uptime rather than adding damage.
Two Erudition units feed each other stacks on wide waves, a Harmony unit multiplies the area damage, and a sustain covers the turns spent charging.
Break damage across a whole wave rather than one target, so both Harmony slots go to Break amplification and the sustain adds Break of its own.
Her Talent hands every ally an Assist Skill that calls her Starblazer, so the other three slots are chosen for how often they take a turn.
Her Zone pays out on every Skill Point an ally spends inside it, so the team wants Skill Point spenders rather than a second damage dealer.
Waveflair banks "Fervor" every time a teammate attacks and spends it on an all-enemy Elation Skill, so the team wants a second Elation unit feeding the counter, a Harmony buffer that adds actions, and a sustain that attacks on its own turn.
Honkai: Star Rail 5★ Fire Abundance Support
Scent Alone Stays True tops the light cone ranking for Lingsha at S1, ahead of Quid Pro Quo, Post-Op Conversation and What Is Real?. That order is prydwen.gg's, measured in play and rephrased here; every row of it sits under Light cones below.
Run Iron Cavalry Against the Scourge on Lingsha, with Warrior Goddess of Sun and Thunder and Thief of Shooting Meteor behind it. The planar ornament is Forge of the Kalpagni Lantern. Main stats are Outgoing Healing body, Speed feet, ATK% sphere, Energy Regen Rate = Break Effect rope. Roll substats in the order SPD (until the desired breakpoint) > BREAK% >= ATK%.
Trace priority is Ultimate > Talent > Skill > Basic. The Ultimate costs 110 energy, which is what an Energy Regeneration Rate target has to clear.
Lingsha plays Sustain · Break in the Firefly team, alongside Firefly, Ruan Mei and Fugue.
Deals Fire DMG equal to 100% of Lingsha's ATK to one designated enemy target.
Ability level
6 is the cap from trace materials; Eidolons add the rest.
| Attribute | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
|---|---|---|---|---|---|---|---|---|---|---|
| Basic ATK DMG | 50% | 60% | 70% | 80% | 90% | 100% | 110% | 120% | 130% | 140% |
Deals Fire DMG equal to 80% of Lingsha's ATK to all enemies and at the same time, restores HP equal to 14.0% of Lingsha's ATK plus 420 for all allies. Fuyuan's action advances by 20%.
Ability level
10 is the cap from trace materials; Eidolons add the rest.
| Attribute | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| AoE DMG | 40% | 44% | 48% | 52% | 56% | 60% | 65% | 70% | 75% | 80% | 84% | 88% | 92% | 96% | 100% |
| Heal | 10.0% | 10.5% | 11.0% | 11.5% | 12.0% | 12.4% | 12.8% | 13.2% | 13.6% | 14.0% | 14.4% | 14.8% | 15.2% | 15.6% | 16.0% |
| Heal (2) | 105 | 168 | 215 | 263 | 294 | 326 | 349 | 373 | 396 | 420 | 444 | 467 | 491 | 515 | 538 |
Inflicts "Befog" on all enemies. While in "Befog," targets receive 25% increased Break DMG, lasting for 2 turn(s). Deals Fire DMG equal to 150% of Lingsha's ATK to all enemies, and at the same time restores HP equal to 12.0% of Lingsha's ATK plus 360 for all allies. Fuyuan's action advances by 100%.
Ability level
10 is the cap from trace materials; Eidolons add the rest.
| Attribute | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Ultimate DMG | 15% | 16% | 17% | 18% | 19% | 20% | 21% | 23% | 24% | 25% | 26% | 27% | 28% | 29% | 30% |
| AoE DMG | 90% | 96% | 102% | 108% | 114% | 120% | 127% | 135% | 143% | 150% | 156% | 162% | 168% | 174% | 180% |
| Heal | 8.0% | 8.5% | 9.0% | 9.5% | 10.0% | 10.4% | 10.8% | 11.2% | 11.6% | 12.0% | 12.4% | 12.8% | 13.2% | 13.6% | 14.0% |
| Heal (2) | 90 | 144 | 185 | 225 | 252 | 279 | 299 | 320 | 340 | 360 | 380 | 401 | 421 | 441 | 461 |
When using Skill, summons "Fuyuan," with an initial SPD of 90 and an initial action count of 3. When taking action, "Fuyuan" launches Follow-Up ATK, dealing Fire DMG equal to 75% of Lingsha's ATK to all enemies. Additionally deals Fire DMG equal to 75% of Lingsha's ATK to one random enemy, and this DMG prioritizes targets that have both Toughness greater than 0 and Fire Weakness. Dispels 1 debuff(s) from all allies and restores HP equal to 12.0% of Lingsha's ATK plus 360. "Fuyuan's" action count can accumulate up to 5. When the action count reaches 0 or when Lingsha is knocked down, "Fuyuan" disappears. While "Fuyuan" is on the field, using Skill can increase "Fuyuan's" action count by 3.
Ability level
10 is the cap from trace materials; Eidolons add the rest.
| Attribute | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| AoE DMG | 38% | 41% | 45% | 49% | 53% | 56% | 61% | 66% | 70% | 75% | 79% | 83% | 86% | 90% | 94% |
| Talent DMG | 38% | 41% | 45% | 49% | 53% | 56% | 61% | 66% | 70% | 75% | 79% | 83% | 86% | 90% | 94% |
| Heal | 8.0% | 8.5% | 9.0% | 9.5% | 10.0% | 10.4% | 10.8% | 11.2% | 11.6% | 12.0% | 12.4% | 12.8% | 13.2% | 13.6% | 14.0% |
| Heal (2) | 90 | 144 | 185 | 225 | 252 | 279 | 299 | 320 | 340 | 360 | 380 | 401 | 421 | 441 | 461 |
After using Technique, immediately summons Fuyuan at the start of the next battle and inflicts "Befog" on all enemies, lasting for 2 turn(s).
Increases this unit's ATK or Outgoing Healing by an amount equal to 25%/10% of Break Effect, up to a maximum increase of 50%/20% respectively.
When using Basic ATK, additionally regenerates 10 Energy.
While "Fuyuan" is on the field and any ally character takes DMG or consumes HP, if a character in the team has their current HP percentage lower than or equal to 60%, "Fuyuan" will immediately launch the Talent's Follow-Up ATK against enemies. This does not consume Fuyuan's action count. This effect can trigger again after 2 turn(s).
Totals at full unlock, summed across every node of that stat. Ascension rank gates the nodes as it gates the Bonus Abilities above.
Level 80 and every ability maxed
2,265,500
Credits 12 material lines
Ascension to 80
308,000
Credits 4 materials · 6 steps
All 3 abilities maxed
1,957,500
Credits 3× the single-ability bill
Immortal Scionette ×54,000Credits
Immortal Scionette ×108,000Credits
Raging Heart ×3
Immortal Aeroblossom ×616,000Credits
Raging Heart ×7
Immortal Aeroblossom ×940,000Credits
Immortal Lumintwig ×6
Raging Heart ×2080,000Credits
Immortal Lumintwig ×9
Raging Heart ×35160,000Credits
Total to level 80
308,000 Credits
Immortal Lumintwig ×15
Raging Heart ×65
Immortal Aeroblossom ×15
Immortal Scionette ×15
Immortal Scionette ×32,500Credits
Alien Tree Seed ×3
Immortal Scionette ×65,000Credits
Immortal Aeroblossom ×3
Nourishing Honey ×310,000Credits
Immortal Aeroblossom ×4
Nourishing Honey ×520,000Credits
Immortal Aeroblossom ×6
Nourishing Honey ×730,000Credits
Immortal Lumintwig ×3
Myriad Fruit ×345,000Credits
Auspice Sliver ×1
Immortal Lumintwig ×4
Myriad Fruit ×580,000Credits
Tracks of Destiny ×1
Auspice Sliver ×1
Myriad Fruit ×8160,000Credits
Tracks of Destiny ×1
Auspice Sliver ×1
Myriad Fruit ×14300,000Credits
One ability maxed
652,500 Credits
Tracks of Destiny ×2
Auspice Sliver ×3
Immortal Lumintwig ×7
Myriad Fruit ×30
Immortal Aeroblossom ×13
Nourishing Honey ×15
Alien Tree Seed ×3
Immortal Scionette ×9All 3 abilities maxed
1,957,500 Credits
Tracks of Destiny ×6
Auspice Sliver ×9
Immortal Lumintwig ×21
Myriad Fruit ×90
Immortal Aeroblossom ×39
Nourishing Honey ×45
Alien Tree Seed ×9
Immortal Scionette ×27Lingsha's Weakness Break Efficiency increases by 50%. When an enemy unit's Weakness is Broken, reduces their DEF by 20%.
When using Ultimate, increases all allies' Break Effect by 40%, lasting for 3 turn(s).
Ultimate Lv. +2, up to a maximum of Lv. 15. Talent Lv. +2, up to a maximum of Lv. 15.
When Fuyuan takes action, restores HP equal to 40% of Lingsha's ATK for the ally target whose current HP is the lowest.
Skill Lv. +2, up to a maximum of Lv. 15. Basic ATK Lv. +1, up to a maximum of Lv. 10.
While "Fuyuan" is on the field, reduces all enemies' All-Type RES by 20%. When "Fuyuan" attacks, additionally deals 4 instance(s) of DMG, with each instance dealing Fire DMG equal to 50% of Lingsha's ATK and 5 Toughness Reduction to one random enemy. This prioritizes targets with both Toughness greater than 0 and Fire Weakness.