
Until the Flowers Bloom Again
Light Cone stats · Honkai: Star Rail
HP · Lv 80
953
Lv 1 · 43
ATK · Lv 80
635
Lv 1 · 29
DEF · Lv 80
463
Lv 1 · 21
Passive — Daydream
The same passive at each superimposition. Numbers are the game’s own.
Increases the wearer's CRIT DMG by 60% and Energy Regeneration Rate by 10.0%. When the wearer's Max Energy is greater than 120, for every 10 points of Max Energy that exceeds this amount, further increases Energy Regeneration Rate by 0.3%. Up to a maximum of 360 points of excess Max Energy can be taken into account. When the wearer uses Elation Skill, increases the DMG received by all enemies by 15.0% for 2 turn(s). Effects of the same type cannot stack.
Increases the wearer's CRIT DMG by 75% and Energy Regeneration Rate by 11.5%. When the wearer's Max Energy is greater than 120, for every 10 points of Max Energy that exceeds this amount, further increases Energy Regeneration Rate by 0.3%. Up to a maximum of 360 points of excess Max Energy can be taken into account. When the wearer uses Elation Skill, increases the DMG received by all enemies by 18.8% for 2 turn(s). Effects of the same type cannot stack.
Increases the wearer's CRIT DMG by 90% and Energy Regeneration Rate by 13.0%. When the wearer's Max Energy is greater than 120, for every 10 points of Max Energy that exceeds this amount, further increases Energy Regeneration Rate by 0.3%. Up to a maximum of 360 points of excess Max Energy can be taken into account. When the wearer uses Elation Skill, increases the DMG received by all enemies by 22.5% for 2 turn(s). Effects of the same type cannot stack.
Increases the wearer's CRIT DMG by 105% and Energy Regeneration Rate by 14.5%. When the wearer's Max Energy is greater than 120, for every 10 points of Max Energy that exceeds this amount, further increases Energy Regeneration Rate by 0.3%. Up to a maximum of 360 points of excess Max Energy can be taken into account. When the wearer uses Elation Skill, increases the DMG received by all enemies by 26.3% for 2 turn(s). Effects of the same type cannot stack.
Increases the wearer's CRIT DMG by 120% and Energy Regeneration Rate by 16.0%. When the wearer's Max Energy is greater than 120, for every 10 points of Max Energy that exceeds this amount, further increases Energy Regeneration Rate by 0.3%. Up to a maximum of 360 points of excess Max Energy can be taken into account. When the wearer uses Elation Skill, increases the DMG received by all enemies by 30.0% for 2 turn(s). Effects of the same type cannot stack.
Stats
A Light Cone hands its wearer all three base stats. There is no secondary stat to pick: what the cone adds is HP, ATK and DEF, and then its passive.
Base HP
953Lv 80
Lv 1 · 43×22.2 from Lv 1
Base ATK
635Lv 80
Lv 1 · 29×21.9 from Lv 1
Base DEF
463Lv 80
Lv 1 · 21×22.0 from Lv 1
Ascension
Materials and Credits for each ascension step, then the total.
- Lv 30
Whimsy Wax ×85,000Credits
- Lv 40
<i>The Fluffy</i> Hand-drawn Storyboards ×4
Whimsy Wax ×1210,000Credits
- Lv 50
<i>The Fluffy</i> Serialization Memorial Issue ×4
Dreamweave Steel ×820,000Credits
- Lv 60
<i>The Fluffy</i> Serialization Memorial Issue ×8
Dreamweave Steel ×1250,000Credits
- Lv 70
<i>The Fluffy</i> Collector's Edition ×5
Lucid Awl ×6100,000Credits
- Lv 80
<i>The Fluffy</i> Collector's Edition ×10
Lucid Awl ×8200,000Credits
Total to level 80
385,000 Credits
<i>The Fluffy</i> Collector's Edition ×15
Lucid Awl ×14
<i>The Fluffy</i> Serialization Memorial Issue ×12
Dreamweave Steel ×20
<i>The Fluffy</i> Hand-drawn Storyboards ×4
Whimsy Wax ×20Who wants it
Characters whose derived build reaches for this Light Cone. Ranked on the Path it belongs to and its passive text against what the kit multiplies.
Lore
A gentle breeze stirs the white curtains, tugging at the young girl's thoughts. As she gazes at the chattering crowd outside her window, her drawing pen unconsciously pauses in place. "How many times have I sat here now?" In that fleeting moment, a falling petal brushes past her nose, as if in response, as if in reminder. A grand game, a once-in-a-lifetime encounter, days and nights of blooming and withering flowers... She recalls her story with this land, from a blank canvas to vibrant colors. With each slumber, she eagerly awaits tomorrow's arrival. "Oh, the comic has been updated! I'll check it out after I finish drawing these cuties..." The girl receives a notification, her ears perking up as her previously still pen springs back to life. "I wish... by the next flower season, I'll catch up on all the top-rated new releases!"
Until the Flowers Bloom Again FAQ
- What are Until the Flowers Bloom Again's stats at level 80?
- 953 HP, 635 ATK and 463 DEF. At level 1 it starts at 43 HP, 29 ATK, 21 DEF.
- What does Until the Flowers Bloom Again's passive do at S5?
- Daydream: Increases the wearer's CRIT DMG by 120% and Energy Regeneration Rate by 16.0%. When the wearer's Max Energy is greater than 120, for every 10 points of Max Energy that exceeds this amount, further increases Energy Regeneration Rate by 0.3%. Up to a maximum of 360 points of excess Max Energy can be taken into account. When the wearer uses Elation Skill, increases the DMG received by all enemies by 30.0% for 2 turn(s). Effects of the same type cannot stack.
- What does it cost to ascend Until the Flowers Bloom Again to level 80?
- 385,000 Credits plus 15× <i>The Fluffy</i> Collector's Edition, 14× Lucid Awl, 12× <i>The Fluffy</i> Serialization Memorial Issue, 20× Dreamweave Steel and more. The ascension table lists every step.





