
It's Showtime
Light Cone stats · Honkai: Star Rail
HP · Lv 80
1058
Lv 1 · 48
ATK · Lv 80
476
Lv 1 · 22
DEF · Lv 80
265
Lv 1 · 12
Passive: Self-Amusement
The same passive at each superimposition. Numbers are the game’s own.
When the wearer inflicts a debuff on an enemy, gains a stack of Trick. Every stack of Trick increases the wearer's DMG dealt by 6%, stacking up to 3 time(s). This effect lasts for 1 turn(s). When the wearer's Effect Hit Rate is 80% or higher, increases ATK by 20%.
When the wearer inflicts a debuff on an enemy, gains a stack of Trick. Every stack of Trick increases the wearer's DMG dealt by 7%, stacking up to 3 time(s). This effect lasts for 1 turn(s). When the wearer's Effect Hit Rate is 80% or higher, increases ATK by 24%.
When the wearer inflicts a debuff on an enemy, gains a stack of Trick. Every stack of Trick increases the wearer's DMG dealt by 8%, stacking up to 3 time(s). This effect lasts for 1 turn(s). When the wearer's Effect Hit Rate is 80% or higher, increases ATK by 28%.
When the wearer inflicts a debuff on an enemy, gains a stack of Trick. Every stack of Trick increases the wearer's DMG dealt by 9%, stacking up to 3 time(s). This effect lasts for 1 turn(s). When the wearer's Effect Hit Rate is 80% or higher, increases ATK by 32%.
When the wearer inflicts a debuff on an enemy, gains a stack of Trick. Every stack of Trick increases the wearer's DMG dealt by 10%, stacking up to 3 time(s). This effect lasts for 1 turn(s). When the wearer's Effect Hit Rate is 80% or higher, increases ATK by 36%.
Stats
A Light Cone hands its wearer all three base stats. There is no secondary stat to pick: what the cone adds is HP, ATK and DEF, and then its passive.
Base HP
1058Lv 80
Lv 1 · 48×22.0 from Lv 1
Base ATK
476Lv 80
Lv 1 · 22×21.6 from Lv 1
Base DEF
265Lv 80
Lv 1 · 12×22.1 from Lv 1
Ascension
Materials and Credits for each ascension step, then the total.
- Lv 30
Extinguished Core ×54,000Credits
- Lv 40
Extinguished Core ×10
Fiery Spirit ×38,000Credits
- Lv 50
Glimmering Core ×6
Starfire Essence ×316,000Credits
- Lv 60
Glimmering Core ×9
Starfire Essence ×640,000Credits
- Lv 70
Heaven Incinerator ×4
Squirming Core ×580,000Credits
- Lv 80
Heaven Incinerator ×8
Squirming Core ×7160,000Credits
Total to level 80
308,000 Credits
Heaven Incinerator ×12
Squirming Core ×12
Glimmering Core ×15
Starfire Essence ×9
Extinguished Core ×15
Fiery Spirit ×3Lore
Who witnessed his death? Me! I spied it with my little eyes! Who took his blood? Me! I seized it with my little saucer! Who dug his grave? Me! I did it with my chisel and shovel! The sage schemes exhaustedly, the king lusts insatiably, the hero prides falsely, only the Fool laughs perpetually "Now, let us welcome Ms. Sparkle to bring us the performance of the year, Penacony's Night of Fright!"
It's Showtime FAQ
- What are It's Showtime's stats at level 80?
- 1058 HP, 476 ATK and 265 DEF. At level 1 it starts at 48 HP, 22 ATK, 12 DEF.
- What does It's Showtime's passive do at S5?
- Self-Amusement: When the wearer inflicts a debuff on an enemy, gains a stack of Trick. Every stack of Trick increases the wearer's DMG dealt by 10%, stacking up to 3 time(s). This effect lasts for 1 turn(s). When the wearer's Effect Hit Rate is 80% or higher, increases ATK by 36%.
- What does it cost to ascend It's Showtime to level 80?
- 308,000 Credits plus 12× Heaven Incinerator, 12× Squirming Core, 15× Glimmering Core, 9× Starfire Essence and more. The ascension table lists every step.