
Colors for Tomorrow
Light Cone stats · Honkai: Star Rail
HP · Lv 80
1058
Lv 1 · 48
ATK · Lv 80
476
Lv 1 · 22
DEF · Lv 80
595
Lv 1 · 27
Passive — Ink Splash
The same passive at each superimposition. Numbers are the game’s own.
Increases the wearer's DEF by 48%. When the wearer uses an Elation Skill on all allies, restores HP for all allies equal to 10% of the wearer's DEF and increases DMG taken by all enemies by 10%, lasting for 3 turn(s). For every other Elation character in the team, additionally increases DMG taken by all enemies by 4%, lasting for 3 turn(s).
Increases the wearer's DEF by 60%. When the wearer uses an Elation Skill on all allies, restores HP for all allies equal to 11% of the wearer's DEF and increases DMG taken by all enemies by 13%, lasting for 3 turn(s). For every other Elation character in the team, additionally increases DMG taken by all enemies by 5%, lasting for 3 turn(s).
Increases the wearer's DEF by 72%. When the wearer uses an Elation Skill on all allies, restores HP for all allies equal to 12% of the wearer's DEF and increases DMG taken by all enemies by 15%, lasting for 3 turn(s). For every other Elation character in the team, additionally increases DMG taken by all enemies by 6%, lasting for 3 turn(s).
Increases the wearer's DEF by 84%. When the wearer uses an Elation Skill on all allies, restores HP for all allies equal to 13% of the wearer's DEF and increases DMG taken by all enemies by 18%, lasting for 3 turn(s). For every other Elation character in the team, additionally increases DMG taken by all enemies by 7%, lasting for 3 turn(s).
Increases the wearer's DEF by 96%. When the wearer uses an Elation Skill on all allies, restores HP for all allies equal to 14% of the wearer's DEF and increases DMG taken by all enemies by 20%, lasting for 3 turn(s). For every other Elation character in the team, additionally increases DMG taken by all enemies by 8%, lasting for 3 turn(s).
Stats
A Light Cone hands its wearer all three base stats. There is no secondary stat to pick: what the cone adds is HP, ATK and DEF, and then its passive.
Base HP
1058Lv 80
Lv 1 · 48×22.0 from Lv 1
Base ATK
476Lv 80
Lv 1 · 22×21.6 from Lv 1
Base DEF
595Lv 80
Lv 1 · 27×22.0 from Lv 1
Ascension
Materials and Credits for each ascension step, then the total.
- Lv 30
Whimsy Wax ×85,000Credits
- Lv 40
<i>The Fluffy</i> Hand-drawn Storyboards ×4
Whimsy Wax ×1210,000Credits
- Lv 50
<i>The Fluffy</i> Serialization Memorial Issue ×4
Dreamweave Steel ×820,000Credits
- Lv 60
<i>The Fluffy</i> Serialization Memorial Issue ×8
Dreamweave Steel ×1250,000Credits
- Lv 70
<i>The Fluffy</i> Collector's Edition ×5
Lucid Awl ×6100,000Credits
- Lv 80
<i>The Fluffy</i> Collector's Edition ×10
Lucid Awl ×8200,000Credits
Total to level 80
385,000 Credits
<i>The Fluffy</i> Collector's Edition ×15
Lucid Awl ×14
<i>The Fluffy</i> Serialization Memorial Issue ×12
Dreamweave Steel ×20
<i>The Fluffy</i> Hand-drawn Storyboards ×4
Whimsy Wax ×20Who wants it
Characters whose derived build reaches for this Light Cone. Ranked on the Path it belongs to and its passive text against what the kit multiplies.
Colors for Tomorrow FAQ
- What are Colors for Tomorrow's stats at level 80?
- 1058 HP, 476 ATK and 595 DEF. At level 1 it starts at 48 HP, 22 ATK, 27 DEF.
- What does Colors for Tomorrow's passive do at S5?
- Ink Splash: Increases the wearer's DEF by 96%. When the wearer uses an Elation Skill on all allies, restores HP for all allies equal to 14% of the wearer's DEF and increases DMG taken by all enemies by 20%, lasting for 3 turn(s). For every other Elation character in the team, additionally increases DMG taken by all enemies by 8%, lasting for 3 turn(s).
- What does it cost to ascend Colors for Tomorrow to level 80?
- 385,000 Credits plus 15× <i>The Fluffy</i> Collector's Edition, 14× Lucid Awl, 12× <i>The Fluffy</i> Serialization Memorial Issue, 20× Dreamweave Steel and more. The ascension table lists every step.
