Sparxie team
Fire · ElationLeadsElation runs on Punchline the whole team feeds, so a second Elation character is worth more here than a stronger buff from another Path.

Masked Fools
Build guide · Honkai: Star Rail
English voice: Lizzie Freeman
The best Sparxie build in Honkai: Star Rail (Version 4.4) is Dazzled by a Flowery World with Ever-Glorious Magical Girl. Updated August 28, 2026
Also works
#1
Ultimate
Max first
#2
Skill
Then
#3
Talent
Next
#4
Basic ATK
Later
When Aha Instant ends, gains 5 Punchline. For every 1 Punchline owned, increases All-Type RES PEN for all allies by 1.5%, up to a max increase of 15%.
When Aha Instant ends, Sparxie gains 1 extra turn and 2 "Thrill." For every 1 "Thrill" consumed, increases this unit's CRIT DMG by 10%, lasting for 2 turn(s) and stacking up to 4 time(s).
When using Ultimate, additionally gains 5 Punchline and increases this unit's Elation by 36% for 3 turn(s).
Increases All-Type RES PEN by 20%. For every 1 Punchline taken into account, the number of additional DMG instances dealt by the Elation Skill increases by 1, up to a max of 40.
Elation runs on Punchline the whole team feeds, so a second Elation character is worth more here than a stronger buff from another Path.
Her Zone pays out on every Skill Point an ally spends inside it, so the team wants Skill Point spenders rather than a second damage dealer.
Pearl heals and buffs Elation off her DEF, so the team runs two Elation attackers to spend what she grants and an Elation debuffer whose hacks give them something to hit.
Three Elation units and Pearl: Evanescia and Yao Guang carry, the Trailblazer feeds the Elation counter on every turn, and Pearl keeps them standing without spending a Skill Point on damage.
Waveflair banks "Fervor" every time a teammate attacks and spends it on an all-enemy Elation Skill, so the team wants a second Elation unit feeding the counter, a Harmony buffer that adds actions, and a sustain that attacks on its own turn.
Honkai: Star Rail 5★ Fire Elation Support
Dazzled by a Flowery World tops the light cone ranking for Sparxie, at 123.30% relative damage at S1, ahead of Today's Good Luck and Mushy Shroomy's Adventures. That order is prydwen.gg's, measured in play and rephrased here; every row of it sits under Light cones below.
Run Ever-Glorious Magical Girl on Sparxie, with Scholar Lost in Erudition behind it. The planar ornament is Tengoku@Livestream. Main stats are CRIT Rate body, ATK% feet, ATK% sphere, Energy Regen Rate rope. Roll substats in the order ATK until 3600 (after team buffs) > CRIT Rate >= CRIT DMG.
Trace priority is Ultimate > Skill > Talent > Basic ATK. The Ultimate costs 160 energy, which is what an Energy Regeneration Rate target has to clear.
The strongest team is Sparxie, Yao Guang, Evanescia and Aventurine, built around Sparxie — Fire · Elation.
Deals Fire DMG equal to 100% of Sparxie's ATK to one designated enemy.
Ability level
6 is the cap from trace materials; Eidolons add the rest.
| Attribute | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
|---|---|---|---|---|---|---|---|---|---|---|
| Basic ATK DMG | 50% | 60% | 70% | 80% | 90% | 100% | 110% | 120% | 130% | 140% |
Finalizes the livestream. Deals Fire DMG equal to 100% of Sparxie's ATK to one designated enemy, and Fire DMG equal to 50.0% of Sparxie's ATK to adjacent targets.
Ability level
6 is the cap from trace materials; Eidolons add the rest.
| Attribute | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
|---|---|---|---|---|---|---|---|---|---|---|
| Basic ATK DMG | 50% | 60% | 70% | 80% | 90% | 100% | 110% | 120% | 130% | 140% |
| Adjacent DMG | 25.0% | 30.0% | 35.0% | 40.0% | 45.0% | 50.0% | 55.0% | 60.0% | 65.0% | 70.0% |
Causes "Bloom! Winner Takes All" to increase the DMG multiplier against one designated enemy by 20.0% and the DMG multiplier against adjacent targets by 10.0%. Randomly gains one of the following gifts: "Straight Fire": 2 Punchline point(s) and 2 Skill point(s). "Unreal Banger": 1 Punchline point(s). Using this ability is not considered as using a Skill.
Ability level
10 is the cap from trace materials; Eidolons add the rest.
| Attribute | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Skill DMG | 10.0% | 11.0% | 12.0% | 13.0% | 14.0% | 15.0% | 16.3% | 17.5% | 18.8% | 20.0% | 21.0% | 22.0% | 23.0% | 24.0% | 25.0% |
| Skill DMG (2) | 5.0% | 5.5% | 6.0% | 6.5% | 7.0% | 7.5% | 8.1% | 8.8% | 9.4% | 10.0% | 10.5% | 11.0% | 11.5% | 12.0% | 12.5% |
Deals 50.0% Fire Elation DMG to all enemies and deals 20 additional instance(s) of DMG. Each instance deals 25.0% Fire Elation DMG to one random enemy. Grants 2 "Thrill" point(s) to Sparxie, which can be used to offset Sparxie's Skill Point consumption. Consuming "Thrill" is considered as consuming Skill Points.
Ability level
10 is the cap from trace materials; Eidolons add the rest.
| Attribute | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| AoE DMG | 25.0% | 27.5% | 30.0% | 32.5% | 35.0% | 37.5% | 40.6% | 43.8% | 46.9% | 50.0% | 52.5% | 55.0% | 57.5% | 60.0% | 62.5% |
| Skill DMG | 12.5% | 13.8% | 15.0% | 16.3% | 17.5% | 18.8% | 20.3% | 21.9% | 23.4% | 25.0% | 26.3% | 27.5% | 28.7% | 30.0% | 31.3% |
Gains 2 Punchline point(s). Deals Fire DMG equal to (0.6 × Elation + 50.0%) of Sparxie's ATK to all enemies.
Ability level
10 is the cap from trace materials; Eidolons add the rest.
| Attribute | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| AoE DMG | 30.0% | 32.0% | 34.0% | 36.0% | 38.0% | 40.0% | 42.5% | 45.0% | 47.5% | 50.0% | 52.0% | 54.0% | 56.0% | 58.0% | 60.0% |
While Sparxie holds "Certified Banger": Using Enhanced Basic ATK deals 40% Fire Elation DMG to one designated enemy, and 20.0% Fire Elation DMG to their adjacent targets. Additionally, for every 1 instance of "Engagement Farming" triggered, the Enhanced Basic ATK deals 1 extra instance of 20.0% Fire Elation DMG to 1 random attacked enemy target. Using Ultimate deals 48% Fire Elation DMG to all enemies.
Ability level
10 is the cap from trace materials; Eidolons add the rest.
| Attribute | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Talent DMG | 20% | 22% | 24% | 26% | 28% | 30% | 33% | 35% | 38% | 40% | 42% | 44% | 46% | 48% | 50% |
| Adjacent DMG | 10.0% | 11.0% | 12.0% | 13.0% | 14.0% | 15.0% | 16.3% | 17.5% | 18.8% | 20.0% | 21.0% | 22.0% | 23.0% | 24.0% | 25.0% |
| Talent DMG (2) | 10.0% | 11.0% | 12.0% | 13.0% | 14.0% | 15.0% | 16.3% | 17.5% | 18.8% | 20.0% | 21.0% | 22.0% | 23.0% | 24.0% | 25.0% |
| AoE DMG | 24% | 26% | 29% | 31% | 34% | 36% | 39% | 42% | 45% | 48% | 50% | 53% | 55% | 58% | 60% |
Start a livestream to turn Basic ATK into "Bloom! Winner Takes All" and trigger "Engagement Farming" 1 time. During this ability, "Engagement Farming" can be triggered repeatedly, up to 20 time(s). Using this ability is not considered as using a Skill.
After using the Technique, inflicts enemies within a set area with "Block" for 10 second(s). "Blocked" enemies cannot detect ally targets. After entering combat via actively attacking a "Blocked" enemy, deals Fire DMG to all enemies equal to 50% of Sparxie's ATK and recovers 2 Skill Point(s) for allies.
For every 100 of Sparxie's ATK that exceeds 2000, increases this unit's Elation by 5.0%, up to a maximum increase of 80.0%.
When there are 1/2/≥3 Elation characters in the team, using Sparxie's Ultimate will additionally gain 2/4/8 Punchline and 1/1/4 "Thrill".
For every 1 Punchline currently owned, increases all allies' CRIT DMG by 8%, up to a max increase of 80%.
Totals at full unlock, summed across every node of that stat. Ascension rank gates the nodes as it gates the Bonus Abilities above.
Level 80 and every ability maxed
2,388,000
Credits 12 material lines
Ascension to 80
308,000
Credits 4 materials · 6 steps
All 4 abilities maxed
2,080,000
Credits 4× the single-ability bill
Whimsy Wax ×54,000Credits
Whimsy Wax ×108,000Credits
Radiant Prominence ×3
Dreamweave Steel ×616,000Credits
Radiant Prominence ×7
Dreamweave Steel ×940,000Credits
Lucid Awl ×6
Radiant Prominence ×2080,000Credits
Lucid Awl ×9
Radiant Prominence ×35160,000Credits
Total to level 80
308,000 Credits
Lucid Awl ×15
Radiant Prominence ×65
Dreamweave Steel ×15
Whimsy Wax ×15
Whimsy Wax ×22,000Credits
<i>The Fluffy</i> Hand-drawn Storyboards ×3
Whimsy Wax ×54,000Credits
<i>The Fluffy</i> Serialization Memorial Issue ×2
Dreamweave Steel ×38,000Credits
<i>The Fluffy</i> Serialization Memorial Issue ×4
Dreamweave Steel ×315,000Credits
<i>The Fluffy</i> Serialization Memorial Issue ×6
Dreamweave Steel ×524,000Credits
<i>The Fluffy</i> Collector's Edition ×2
Lucid Awl ×232,000Credits
<i>The Fluffy</i> Collector's Edition ×4
Lucid Awl ×4
Vanquished Flow's Reticence ×165,000Credits
Tracks of Destiny ×1
<i>The Fluffy</i> Collector's Edition ×6
Vanquished Flow's Reticence ×1120,000Credits
Tracks of Destiny ×1
<i>The Fluffy</i> Collector's Edition ×12
Vanquished Flow's Reticence ×1250,000Credits
One ability maxed
520,000 Credits
Tracks of Destiny ×2
<i>The Fluffy</i> Collector's Edition ×24
Lucid Awl ×6
Vanquished Flow's Reticence ×3
<i>The Fluffy</i> Serialization Memorial Issue ×12
Dreamweave Steel ×11
<i>The Fluffy</i> Hand-drawn Storyboards ×3
Whimsy Wax ×7All 4 abilities maxed
2,080,000 Credits
Tracks of Destiny ×8
<i>The Fluffy</i> Collector's Edition ×96
Lucid Awl ×24
Vanquished Flow's Reticence ×12
<i>The Fluffy</i> Serialization Memorial Issue ×48
Dreamweave Steel ×44
<i>The Fluffy</i> Hand-drawn Storyboards ×12
Whimsy Wax ×28When Aha Instant ends, gains 5 Punchline. For every 1 Punchline owned, increases All-Type RES PEN for all allies by 1.5%, up to a max increase of 15%.
When Aha Instant ends, Sparxie gains 1 extra turn and 2 "Thrill." For every 1 "Thrill" consumed, increases this unit's CRIT DMG by 10%, lasting for 2 turn(s) and stacking up to 4 time(s).
Skill Lv. +2, up to a maximum of Lv. 15. Basic ATK Lv. +1, up to a maximum of Lv. 10. Elation Skill Lv. +1, up to a maximum of Lv. 15.
When using Ultimate, additionally gains 5 Punchline and increases this unit's Elation by 36% for 3 turn(s).
Ultimate Lv. +2, up to a maximum of Lv. 15. Talent Lv. +2, up to a maximum of Lv. 15. Elation Skill Lv. +1, up to a maximum of Lv. 15.
Increases All-Type RES PEN by 20%. For every 1 Punchline taken into account, the number of additional DMG instances dealt by the Elation Skill increases by 1, up to a max of 40.