The Herta team
Ice · EruditionPlays Erudition partnerTwo Erudition units feed each other stacks on wide waves, a Harmony unit multiplies the area damage, and a sustain covers the turns spent charging.

Herta Space Station
Build guide · Honkai: Star Rail
English voice: PJ Mattson
The best Herta build in Honkai: Star Rail (Version 4.4) is Before Dawn with The Ashblazing Grand Duke. Updated August 28, 2026
This is your typical DPS build that focuses on the holy trifecta - ATK, Crit Rate, and Crit DMG. For every 1% of Crit try to have 2% of Crit DMG.
#1
Skill = Talent
Max first
#2
Ultimate
Then
#3
Basic
Next
Major traces, best first: Efficiency (A2) > Icing (A6) > Puppet (A4)
When using Basic ATK, if the designated enemy's HP percentage is at 50% or less, additionally deals Ice Additional DMG equal to 40% of Herta's ATK.
Every time Talent is triggered, this character's CRIT Rate increases by 3%. This effect can stack up to 5 time(s).
When Talent is triggered, DMG increases by 10%.
After using Ultimate, this character's ATK increases by 25% for 1 turn(s).
Two Erudition units feed each other stacks on wide waves, a Harmony unit multiplies the area damage, and a sustain covers the turns spent charging.
Honkai: Star Rail 4★ Ice Erudition Main DPS
Before Dawn tops the light cone ranking for Herta, at 107.38% relative damage at S1, ahead of Night on the Milky Way, Geniuses' Repose and Eternal Calculus. That order is prydwen.gg's, measured in play and rephrased here; every row of it sits under Light cones below.
Run The Ashblazing Grand Duke on Herta, with Scholar Lost in Erudition and Hunter of Glacial Forest behind it. The planar ornament is Sigonia, the Unclaimed Desolation. Main stats are CRIT Rate >= CRIT DMG body, ATK% > Speed feet, Ice DMG > ATK% sphere, ATK% rope. Roll substats in the order SPD (breakpoint) = CRIT RATE = CRIT DMG > ATK%.
Trace priority is Skill = Talent > Ultimate > Basic. The Ultimate costs 110 energy, which is what an Energy Regeneration Rate target has to clear.
Herta plays Erudition partner in the The Herta team, alongside The Herta, Tribbie and Lingsha.
Deals Ice DMG equal to 100% of Herta's ATK to one designated enemy.
Ability level
6 is the cap from trace materials; Eidolons add the rest.
| Attribute | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
|---|---|---|---|---|---|---|---|---|---|---|
| Basic ATK DMG | 50% | 60% | 70% | 80% | 90% | 100% | 110% | 120% | 130% | 140% |
Deals Ice DMG equal to 100% of Herta's ATK to all enemies. If the enemy's HP percentage is 50% or higher, DMG dealt to this target increases by 20%.
Ability level
10 is the cap from trace materials; Eidolons add the rest.
| Attribute | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| AoE DMG | 50% | 55% | 60% | 65% | 70% | 75% | 81% | 88% | 94% | 100% | 105% | 110% | 115% | 120% | 125% |
Deals Ice DMG equal to 200% of Herta's ATK to all enemies.
Ability level
10 is the cap from trace materials; Eidolons add the rest.
| Attribute | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| AoE DMG | 120% | 128% | 136% | 144% | 152% | 160% | 170% | 180% | 190% | 200% | 208% | 216% | 224% | 232% | 240% |
When an ally target's attack causes an enemy target's HP percentage to fall to 50% or lower, Herta will launch a Follow-Up ATK, dealing Ice DMG equal to 40% of Herta's ATK to all enemies.
Ability level
10 is the cap from trace materials; Eidolons add the rest.
| Attribute | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| AoE DMG | 25% | 27% | 28% | 30% | 31% | 33% | 34% | 36% | 38% | 40% | 42% | 43% | 45% | 46% | 48% |
After using her Technique, Herta's ATK increases by 40% for 3 turn(s) at the beginning of the next battle.
When Skill is used, the DMG Boost effect on target enemies increases by an extra 25%.
Increases the chance to resist Crowd Control debuffs by 35%.
When Ultimate is used, deals 20% more DMG to Frozen enemies.
Totals at full unlock, summed across every node of that stat. Ascension rank gates the nodes as it gates the Bonus Abilities above.
Level 80 and every ability maxed
1,812,400
Credits 12 material lines
Ascension to 80
246,400
Credits 4 materials · 6 steps
All 3 abilities maxed
1,566,000
Credits 3× the single-ability bill
Extinguished Core ×43,200Credits
Extinguished Core ×86,400Credits
Horn of Snow ×2
Glimmering Core ×512,800Credits
Horn of Snow ×5
Glimmering Core ×832,000Credits
Horn of Snow ×15
Squirming Core ×564,000Credits
Horn of Snow ×28
Squirming Core ×7128,000Credits
Total to level 80
246,400 Credits
Horn of Snow ×50
Squirming Core ×12
Glimmering Core ×13
Extinguished Core ×12
Extinguished Core ×22,000Credits
Extinguished Core ×4
Key of Inspiration ×24,000Credits
Glimmering Core ×2
Key of Knowledge ×28,000Credits
Glimmering Core ×3
Key of Knowledge ×416,000Credits
Glimmering Core ×5
Key of Knowledge ×624,000Credits
Key of Wisdom ×2
Squirming Core ×236,000Credits
Destroyer's Final Road ×1
Key of Wisdom ×4
Squirming Core ×364,000Credits
Destroyer's Final Road ×1
Key of Wisdom ×6128,000Credits
Tracks of Destiny ×1
Destroyer's Final Road ×1
Key of Wisdom ×11240,000Credits
One ability maxed
522,000 Credits
Tracks of Destiny ×1
Destroyer's Final Road ×3
Key of Wisdom ×23
Squirming Core ×5
Glimmering Core ×10
Key of Knowledge ×12
Extinguished Core ×6
Key of Inspiration ×2All 3 abilities maxed
1,566,000 Credits
Tracks of Destiny ×3
Destroyer's Final Road ×9
Key of Wisdom ×69
Squirming Core ×15
Glimmering Core ×30
Key of Knowledge ×36
Extinguished Core ×18
Key of Inspiration ×6When using Basic ATK, if the designated enemy's HP percentage is at 50% or less, additionally deals Ice Additional DMG equal to 40% of Herta's ATK.
Every time Talent is triggered, this character's CRIT Rate increases by 3%. This effect can stack up to 5 time(s).
Skill Lv. +2, up to a maximum of Lv. 15. Basic ATK Lv. +1, up to a maximum of Lv. 10.
When Talent is triggered, DMG increases by 10%.
Ultimate Lv. +2, up to a maximum of Lv. 15. Talent Lv. +2, up to a maximum of Lv. 15.
After using Ultimate, this character's ATK increases by 25% for 1 turn(s).