Evernight team
Ice · RemembranceLeadsEvernight and her memosprite both scale on Max HP and both pay HP to hit harder, so the healer is load-bearing and the buffs go to memosprite CRIT DMG.

Amphoreus
Build guide · Honkai: Star Rail
English voice: Skyler Davenport
The best Evernight build in Honkai: Star Rail (Version 4.4) is To Evernight's Stars with World-Remaking Deliverer. Updated August 28, 2026
Also works
#1
Ultimate = Memo Skill = Skill
Max first
#2
Talent = Memo Talent
Then
#3
Basic
Next
Major traces, best first: Dark the Night, Still the Moon (A2) > Rouse the Flame, Lull the Light (A4) > Kindle the Morn, Drop the Rain (A6)
When Evernight is on the field, if there are (≥4)/3/2/1 enemy targets on the field, ally memosprites deal DMG equal to 120%/125%/130%/150% of their original DMG respectively.
Increases Evernight's and the memosprite Evey's CRIT DMG by 40%. Each time Evernight gains "Memoria," increases the amount of "Memoria" gain by 2 point(s). When using Ultimate, additionally gains 2 Charge for "Darkest Riddle."
While Evernight is on the field, ally memosprites' Weakness Break Efficiency increases by 25%, and the memosprite Evey's Weakness Break Efficiency additionally increases by 25%.
While Evernight is on the field, all ally targets' All-Type RES PEN increases by 20%. After the memosprite Evey uses "Dream, Dissolving, as Dew," Evernight gains 30% of the amount of "Memoria" consumed in this attack.
Evernight and her memosprite both scale on Max HP and both pay HP to hit harder, so the healer is load-bearing and the buffs go to memosprite CRIT DMG.
Honkai: Star Rail 5★ Ice Remembrance Sub DPS
To Evernight's Stars tops the light cone ranking for Evernight, at 124.32% relative damage at S1, ahead of Make Farewells More Beautiful, Sweat Now, Cry Less and The Flower Remembers. That order is prydwen.gg's, measured in play and rephrased here; every row of it sits under Light cones below.
Run World-Remaking Deliverer on Evernight. The planar ornament is Bone Collection's Serene Demesne. Main stats are CRIT DMG body, HP% > Speed feet, Ice DMG = HP% sphere, HP% > Energy Regen Rate rope. Roll substats in the order CRIT Rate (Until cap) = CRIT DMG > HP% > SPD.
Trace priority is Ultimate = Memo Skill = Skill > Talent = Memo Talent > Basic. The Ultimate costs 240 energy, which is what an Energy Regeneration Rate target has to clear.
The strongest team is Evernight, Cyrene, Sunday and Hyacine, built around Evernight — Ice · Remembrance.
Deals Ice DMG equal to 50% of Evernight's Max HP to one designated enemy.
Ability level
6 is the cap from trace materials; Eidolons add the rest.
| Attribute | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
|---|---|---|---|---|---|---|---|---|---|---|
| Basic ATK DMG | 25% | 30% | 35% | 40% | 45% | 50% | 55% | 60% | 65% | 70% |
Consumes 10% of Evernight's current HP to summon memosprite Evey and increases CRIT DMG of all ally memosprites by an amount equal to 24% of Evernight's CRIT DMG for 2 turn(s). This duration decreases by 1 at the start of Evernight's every turn. If Evey is already on the field, restores its HP by 50% of its Max HP. When using this, gains 2 point(s) of "Memoria." If in the "Darkest Riddle" state, gains 12 additional point(s) of "Memoria."
Ability level
10 is the cap from trace materials; Eidolons add the rest.
| Attribute | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Skill DMG | 12% | 13% | 14% | 16% | 17% | 18% | 20% | 21% | 23% | 24% | 25% | 26% | 28% | 29% | 30% |
Summons memosprite Evey. Then Evey deals Ice DMG to all enemies equal to 200% of Evey's Max HP and Evernight enters the "Darkest Riddle" state. During this state, all enemies take 30% increased DMG while both Evernight and Evey deal 60% increased DMG and are immune to Crowd Control debuffs. Gains 2 point(s) of Charge for "Darkest Riddle." And Evey consumes 1 point after it uses "Dream, Dissolving, as Dew." At the start of Evernight's turn, if no Charge remains, exits the "Darkest Riddle" state.
Ability level
10 is the cap from trace materials; Eidolons add the rest.
| Attribute | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Ultimate DMG | 100% | 110% | 120% | 130% | 140% | 150% | 163% | 175% | 188% | 200% | 210% | 220% | 230% | 240% | 250% |
| Ultimate DMG (2) | 15% | 17% | 18% | 20% | 21% | 23% | 24% | 26% | 28% | 30% | 32% | 33% | 35% | 36% | 38% |
| Ultimate DMG (3) | 30% | 33% | 36% | 39% | 42% | 45% | 49% | 53% | 56% | 60% | 63% | 66% | 69% | 72% | 75% |
When entering combat, summons memosprite Evey. Evey has an initial SPD of 160 and its Max HP equals to 50% of that of Evernight's. Each time Evernight or Evey loses HP, increases CRIT DMG for Evernight and Evey by 60% for 2 turn(s), and gains 2 "Memoria." This effect can trigger only once per target for each received attack. When Evernight has 16 or more points of "Memoria," dispels Crowd Control debuffs and becomes immune to them. If Evey is on the field, it immediately takes action. The immediate action effect can only trigger again after Evey uses "Dream, Dissolving, as Dew."
Ability level
10 is the cap from trace materials; Eidolons add the rest.
| Attribute | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Talent DMG | 30% | 33% | 36% | 39% | 42% | 45% | 49% | 53% | 56% | 60% | 63% | 66% | 69% | 72% | 75% |
This ability automatically selects a target, prioritizing the enemy target that Evernight last attacked. Deals Ice DMG equal to 50% of Evey's Max HP to one enemy. For every 4 point(s) of "Memoria" Evernight currently has, additionally deals Ice DMG equal to 10.0% of Evey's Max HP. Gains 1 point(s) of "Memoria" after use.
Ability level
6 is the cap from trace materials; Eidolons add the rest.
| Attribute | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
|---|---|---|---|---|---|---|---|---|---|---|
| Memosprite Skill DMG | 25% | 30% | 35% | 40% | 45% | 50% | 55% | 60% | 65% | 70% |
| Memosprite Skill DMG (2) | 5.0% | 6.0% | 7.0% | 8.0% | 9.0% | 10.0% | 11.0% | 12.0% | 13.0% | 14.0% |
This ability is used when Evernight's "Memoria" is greater than or equal to 16 and she is not affected by Crowd Control. For every 1 "Memoria" point currently held, deals Ice DMG equal to 12.0% of Evey's Max HP to the primary target, and Ice DMG equal to 6.0% of Evey's Max HP to the other enemy targets. After use, consumes all "Memoria" and HP, and makes Evey disappear.
Ability level
6 is the cap from trace materials; Eidolons add the rest.
| Attribute | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
|---|---|---|---|---|---|---|---|---|---|---|
| Memosprite Skill DMG | 6.0% | 7.2% | 8.4% | 9.6% | 10.8% | 12.0% | 13.2% | 14.4% | 15.6% | 16.8% |
| Memosprite Skill DMG (2) | 3.0% | 3.6% | 4.2% | 4.8% | 5.4% | 6.0% | 6.6% | 7.2% | 7.8% | 8.4% |
Evey is immune to Crowd Control debuffs and has an increased chance of getting attacked. While Evey is on the field, Evernight and Evey deal 50% increased DMG.
Ability level
6 is the cap from trace materials; Eidolons add the rest.
| Attribute | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
|---|---|---|---|---|---|---|---|---|---|---|
| Memosprite Talent DMG | 25% | 30% | 35% | 40% | 45% | 50% | 55% | 60% | 65% | 70% |
After using Technique, at the start of the next battle, obtains the same effect as the one from Skill that increases CRIT DMG for all ally memosprites, and gains 1 "Memoria."
When summoned, this unit immediately takes action.
Upon disappearing, increases Evernight's SPD by 10%. If the disappearance is due to using "Dream, Dissolving, as Dew," then, for every 1 "Memoria" point consumed by the attack, additionally increases Evernight's SPD by 1%. Up to 40 "Memoria" points can be taken into account for this. The SPD Boost effect cannot stack and is removed at the start of Evernight's next turn.
Increases Evernight's and the memosprite Evey's CRIT Rate by 35%. When using an ability, consumes 5% of this unit's current HP to increase CRIT DMG for both of them by 15%, lasting for 2 turn(s). After Evey uses "Dream, Dissolving, as Dew," recovers 1 Skill Point for allies.
When combat starts, Evernight regenerates 70 Energy and gains 1 "Memoria." When Evernight or an ally memosprite uses an ability, Evernight regenerates 5 Energy and gains 1 "Memoria."
When there are 1/2/3/≥4 Remembrance characters in the team, increases CRIT DMG for all ally memosprites by 5%/15%/50%/65% respectively while Evernight's Skill lasts.
Totals at full unlock, summed across every node of that stat. Ascension rank gates the nodes as it gates the Bonus Abilities above.
Level 80 and every ability maxed
1,925,000
Credits 12 material lines
Ascension to 80
308,000
Credits 4 materials · 6 steps
All 3 abilities maxed
1,617,000
Credits 3× the single-ability bill
Ethereal Omen ×54,000Credits
Ethereal Omen ×108,000Credits
Sea Siren's Torn Fin ×3
Echoing Wail ×616,000Credits
Sea Siren's Torn Fin ×7
Echoing Wail ×940,000Credits
Eternal Lament ×6
Sea Siren's Torn Fin ×2080,000Credits
Eternal Lament ×9
Sea Siren's Torn Fin ×35160,000Credits
Total to level 80
308,000 Credits
Eternal Lament ×15
Sea Siren's Torn Fin ×65
Echoing Wail ×15
Ethereal Omen ×15
Ethereal Omen ×32,500Credits
Bīja of Consciousness ×2
Ethereal Omen ×43,500Credits
Echoing Wail ×2
Seedling of Manas ×27,000Credits
Echoing Wail ×3
Seedling of Manas ×416,000Credits
Echoing Wail ×6
Seedling of Manas ×625,000Credits
Eternal Lament ×2
Flower of Ālaya ×235,000Credits
Daythunder Anamnesis ×1
Eternal Lament ×4
Flower of Ālaya ×570,000Credits
Tracks of Destiny ×1
Daythunder Anamnesis ×1
Flower of Ālaya ×6140,000Credits
Tracks of Destiny ×1
Daythunder Anamnesis ×1
Flower of Ālaya ×13240,000Credits
One ability maxed
539,000 Credits
Tracks of Destiny ×2
Daythunder Anamnesis ×3
Eternal Lament ×6
Flower of Ālaya ×26
Echoing Wail ×11
Seedling of Manas ×12
Bīja of Consciousness ×2
Ethereal Omen ×7All 3 abilities maxed
1,617,000 Credits
Tracks of Destiny ×6
Daythunder Anamnesis ×9
Eternal Lament ×18
Flower of Ālaya ×78
Echoing Wail ×33
Seedling of Manas ×36
Bīja of Consciousness ×6
Ethereal Omen ×21When Evernight is on the field, if there are (≥4)/3/2/1 enemy targets on the field, ally memosprites deal DMG equal to 120%/125%/130%/150% of their original DMG respectively.
Increases Evernight's and the memosprite Evey's CRIT DMG by 40%. Each time Evernight gains "Memoria," increases the amount of "Memoria" gain by 2 point(s). When using Ultimate, additionally gains 2 Charge for "Darkest Riddle."
Skill Lv. +2, up to a maximum of Lv. 15. Basic ATK Lv. +1, up to a maximum of Lv. 10. Memosprite Talent Lv. +1, up to a maximum of Lv. 10.
While Evernight is on the field, ally memosprites' Weakness Break Efficiency increases by 25%, and the memosprite Evey's Weakness Break Efficiency additionally increases by 25%.
Ultimate Lv. +2, up to a maximum of Lv. 15. Talent Lv. +2, up to a maximum of Lv. 15. Memosprite Skill Lv. +1, up to a maximum of Lv. 10.
While Evernight is on the field, all ally targets' All-Type RES PEN increases by 20%. After the memosprite Evey uses "Dream, Dissolving, as Dew," Evernight gains 30% of the amount of "Memoria" consumed in this attack.