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Archer — Quantum The Hunt character | Honkai: Star Rail

Another World

Archer

Build guide · Honkai: Star Rail

5-star
QuantumThe HuntMain DPS

The best Archer build in Honkai: Star Rail (Version 4.4) is The Finale of a Lie with As Navigator Isee Sees It. Updated August 28, 2026

Where these rankings come fromThe light cone order, relic sets and stat priorities on this tab are prydwen.gg’s, measured in play and rephrased. Relative damage figures are ratios against the bottom of each ranking, not absolute numbers, and each one holds only for the superimposition and team its row states. Everything else — base stats, passive text, material totals — is read from the game’s own data.

Light cones

Relics

Planar ornaments

Main stats

Body
CRIT Rate
Feet
ATK%
Planar Sphere
ATK% = Quantum DMG
Link Rope
ATK%

Substat priority

  1. 1CRIT Rate (Until 100% with buffs)Best
  2. 2CRIT DMG
  3. 3ATK%

Trace priority

  1. #1

    Skill

    Max first

  2. #2

    Talent

    Then

  3. #3

    Ultimate

    Next

  4. #4

    Basic ATK

    Later

Best Eidolons

  1. Archer E1 The Unreached Dream — Eidolon | Honkai: Star RailE1
  2. Archer E2 The Unfulfilled Happiness — Eidolon | Honkai: Star RailE2
  3. Archer E3 The Untamed Will — Eidolon | Honkai: Star RailE3
  4. Archer E4 The Unsung Life — Eidolon | Honkai: Star RailE4
  5. Archer E5 The Nameless Watch — Eidolon | Honkai: Star RailE5
  6. Archer E6 The Endless Pilgrimage — Eidolon | Honkai: Star RailE6
  1. Archer E1 The Unreached Dream — Eidolon | Honkai: Star RailE1

    The Unreached Dream

    Game text

    After using Skill 3 time(s) within one turn, recovers 2 Skill Point(s) for allies.

  2. Archer E2 The Unfulfilled Happiness — Eidolon | Honkai: Star RailE2

    The Unfulfilled Happiness

    Game text

    When using Ultimate, reduces the enemy target's Quantum RES by 20%, and applies Quantum Weakness to it, lasting for 2 turn(s).

  3. Archer E4 The Unsung Life — Eidolon | Honkai: Star RailE4

    The Unsung Life

    Game text

    Increases the Ultimate DMG dealt by 150%.

  4. Archer E6 The Endless Pilgrimage — Eidolon | Honkai: Star RailE6

    The Endless Pilgrimage

    Game text

    When the turn starts, recovers 1 Skill Point for allies. The maximum number of stacks allowed for the DMG boost effect provided by this unit's Skill increases by 1. The Skill DMG dealt ignores 20% of DEF.

Teams

Rin Tohsaka team

Quantum · EruditionPlays Joint follow-up

Rin turns Skill Point traffic into CRIT DMG for whoever spent it, and her joint follow-up needs Archer on the field, so the last two slots are picked for Skill Point economy.

  1. Rin Tohsaka — Quantum Erudition character | Honkai: Star RailRin TohsakaMain DPS
  2. Archer — Quantum The Hunt character | Honkai: Star RailArcher — this characterJoint follow-up
  3. Robin — Physical Harmony character | Honkai: Star RailRobinHarmony buffer
  4. Aventurine — Imaginary Preservation character | Honkai: Star RailAventurineSustain

Gilgamesh team

Lightning · UltimateStands in for Saber

Gilgamesh gains a stacking buff every time a teammate uses an Ultimate, and shares a joint follow-up with Saber — so the team is built around Ultimate frequency.

  1. Gilgamesh — Lightning Destruction character | Honkai: Star RailGilgameshMain DPS
  2. Saber — Wind Destruction character | Honkai: Star RailSaberJoint follow-upor Archer
  3. Cerydra — Wind Harmony character | Honkai: Star RailCerydraATK buffer
  4. Aventurine — Imaginary Preservation character | Honkai: Star RailAventurineSustain

All teams, with every replacement

Honkai: Star Rail 5★ Quantum The Hunt Main DPS

Archer build summary

Updated August 28, 2026

The Finale of a Lie tops the light cone ranking for Archer, at 120.47% relative damage at S1, ahead of The Hell Where Ideals Burn, Baptism of Pure Thought and Cruising in the Stellar Sea. That order is prydwen.gg's, measured in play and rephrased here; every row of it sits under Light cones below.

Run As Navigator Isee Sees It on Archer, with Genius of Brilliant Stars and Poet of Mourning Collapse behind it. The planar ornament is Tengoku@Livestream. Main stats are CRIT Rate body, ATK% feet, ATK% = Quantum DMG sphere, ATK% rope. Roll substats in the order CRIT Rate (Until 100% with buffs) > CRIT DMG > ATK%.

Trace priority is Skill > Talent > Ultimate > Basic ATK. The Ultimate costs 220 energy, which is what an Energy Regeneration Rate target has to clear.

Archer plays Joint follow-up in the Rin Tohsaka team, alongside Rin Tohsaka, Robin and Aventurine.

Role
Main DPS
Best light cone
The Finale of a Lie
Planar ornament
Tengoku@Livestream
Main stats
CRIT Rate body, ATK% feet, ATK% = Quantum DMG sphere, ATK% rope
Substat priority
CRIT Rate (Until 100% with buffs) > CRIT DMG > ATK%
Trace priority
Skill > Talent > Ultimate > Basic ATK
Best team
Rin Tohsaka, Archer, Robin, Aventurine
Ultimate energy cost
220 energy
Key ascension material
65× Darkveil Moonlight
Last updated
August 28, 2026

Abilities

Archer Kanshou and Bakuya — basic atk icon | Honkai: Star Rail
Basic

Kanshou and Bakuya

  • Single Target
  • +20 energy
  • 30 Toughness

Deals Quantum DMG equal to 100% of Archer's ATK to one designated enemy.

Ability level

6 is the cap from trace materials; Eidolons add the rest.

Basic ATK DMG
100%
All 9 levels
Attribute123456789
Basic ATK DMG50%60%70%80%90%100%110%120%130%
Archer Caladbolg II: Fake Spiral Sword — skill icon | Honkai: Star Rail
Skill

Caladbolg II: Fake Spiral Sword

  • Single Target
  • +30 energy
  • 60 Toughness

Enters the "Circuit Connection" state. Deals Quantum DMG equal to 360% of Archer's ATK to one designated enemy. After using Skill in the "Circuit Connection" state, the current turn does not end, and the DMG dealt by Archer's Skill increases by 100%. This effect can stack up to 2 time(s), lasting until he exits the "Circuit Connection" state. After actively using Skill 5 time(s) or when Skill Points are insufficient to use Skill again, exits the "Circuit Connection" state. After all enemy targets have been defeated in each wave, exits the "Circuit Connection" state.

Ability level

10 is the cap from trace materials; Eidolons add the rest.

Skill DMG
360%
Skill DMG (2)
100%
All 15 levels
Attribute123456789101112131415
Skill DMG180%198%216%234%252%270%293%315%338%360%378%396%414%432%450%
Skill DMG (2)60%64%68%72%76%80%85%90%95%100%104%108%112%116%120%
Archer Unlimited Blade Works — ultimate icon | Honkai: Star Rail
Ultimate

Unlimited Blade Works

  • Single Target
  • +5 energy
  • 90 Toughness

Deals Quantum DMG equal to 1000% of Archer's ATK to one designated enemy and gains 2 point(s) of Charge, up to a maximum of 4.

Ability level

10 is the cap from trace materials; Eidolons add the rest.

Ultimate DMG
1000%
All 15 levels
Attribute123456789101112131415
Ultimate DMG600%640%680%720%760%800%850%900%950%1000%1040%1080%1120%1160%1200%
Archer Mind's Eye (True) — talent icon | Honkai: Star Rail
Talent

Mind's Eye (True)

  • Single Target
  • +5 energy
  • 30 Toughness

After Archer's teammates attack enemy targets, Archer consumes 1 Charge and immediately launches Follow-Up ATK on the primary target, dealing Quantum DMG equal to 200% of Archer's ATK and recovering 1 Skill Point. If the target is defeated before this Follow-Up ATK is launched, the Follow-Up ATK will be directed at one random enemy instead.

Ability level

10 is the cap from trace materials; Eidolons add the rest.

Follow-Up DMG
200%
All 15 levels
Attribute123456789101112131415
Follow-Up DMG100%110%120%130%140%150%163%175%188%200%210%220%230%240%250%

Technique and fixed effects

Archer Clairvoyance — technique icon | Honkai: Star Rail
Technique

Clairvoyance

  • 60 Toughness

Immediately attacks enemies. After entering combat, deals Quantum DMG equal to 200% of Archer's ATK to all enemies and gains 1 point(s) of Charge.

Bonus Abilities

  1. Archer Projection Magecraft — Bonus Ability icon | Honkai: Star RailA2

    Projection Magecraft

    When Archer is on the field, increases the maximum Skill Point limit by 2.

  2. Archer Hero of Justice — Bonus Ability icon | Honkai: Star RailA4

    Hero of Justice

    When Archer enters combat, gains 1 point(s) of Charge.

  3. Archer Guardian — Bonus Ability icon | Honkai: Star RailA6

    Guardian

    After allies gain a Skill Point, if there are 4 Skill Points or more, increases Archer's CRIT DMG by 120% for 1 turn(s).

Stat traces

Quantum DMG
22.4%
ATK
18.0%
CRIT Rate
6.7%

Totals at full unlock, summed across every node of that stat. Ascension rank gates the nodes as it gates the Bonus Abilities above.

Full bill

Level 80 and every ability maxed

2,265,500

Credits 12 material lines

Ascension to 80

308,000

Credits 4 materials · 6 steps

All 3 abilities maxed

1,957,500

Credits 3× the single-ability bill

Ascension

  1. Lv 30
    Extinguished Core — ascension material | Honkai: Star RailExtinguished Core ×5

    4,000Credits

  2. Lv 40
    Extinguished Core — ascension material | Honkai: Star RailExtinguished Core ×10

    8,000Credits

  3. Lv 50
    Darkveil Moonlight — ascension material | Honkai: Star RailDarkveil Moonlight ×3
    Glimmering Core — ascension material | Honkai: Star RailGlimmering Core ×6

    16,000Credits

  4. Lv 60
    Darkveil Moonlight — ascension material | Honkai: Star RailDarkveil Moonlight ×7
    Glimmering Core — ascension material | Honkai: Star RailGlimmering Core ×9

    40,000Credits

  5. Lv 70
    Darkveil Moonlight — ascension material | Honkai: Star RailDarkveil Moonlight ×20
    Squirming Core — ascension material | Honkai: Star RailSquirming Core ×6

    80,000Credits

  6. Lv 80
    Darkveil Moonlight — ascension material | Honkai: Star RailDarkveil Moonlight ×35
    Squirming Core — ascension material | Honkai: Star RailSquirming Core ×9

    160,000Credits

Total to level 80

308,000 Credits

Darkveil Moonlight — ascension material | Honkai: Star RailDarkveil Moonlight ×65
Squirming Core — ascension material | Honkai: Star RailSquirming Core ×15
Glimmering Core — ascension material | Honkai: Star RailGlimmering Core ×15
Extinguished Core — ascension material | Honkai: Star RailExtinguished Core ×15

Trace materials

  1. → 2
    Extinguished Core — ascension material | Honkai: Star RailExtinguished Core ×3

    2,500Credits

  2. → 3
    Extinguished Core — ascension material | Honkai: Star RailExtinguished Core ×6
    Meteoric Bullet — ascension material | Honkai: Star RailMeteoric Bullet ×3

    5,000Credits

  3. → 4
    Destined Expiration — ascension material | Honkai: Star RailDestined Expiration ×3
    Glimmering Core — ascension material | Honkai: Star RailGlimmering Core ×3

    10,000Credits

  4. → 5
    Destined Expiration — ascension material | Honkai: Star RailDestined Expiration ×5
    Glimmering Core — ascension material | Honkai: Star RailGlimmering Core ×4

    20,000Credits

  5. → 6
    Destined Expiration — ascension material | Honkai: Star RailDestined Expiration ×7
    Glimmering Core — ascension material | Honkai: Star RailGlimmering Core ×6

    30,000Credits

  6. → 7
    Countertemporal Shot — ascension material | Honkai: Star RailCountertemporal Shot ×3
    Squirming Core — ascension material | Honkai: Star RailSquirming Core ×3

    45,000Credits

  7. → 8
    Countertemporal Shot — ascension material | Honkai: Star RailCountertemporal Shot ×5
    Guardian's Lament — ascension material | Honkai: Star RailGuardian's Lament ×1
    Squirming Core — ascension material | Honkai: Star RailSquirming Core ×4

    80,000Credits

  8. → 9
    Tracks of Destiny — ascension material | Honkai: Star RailTracks of Destiny ×1
    Countertemporal Shot — ascension material | Honkai: Star RailCountertemporal Shot ×8
    Guardian's Lament — ascension material | Honkai: Star RailGuardian's Lament ×1

    160,000Credits

  9. → 10
    Tracks of Destiny — ascension material | Honkai: Star RailTracks of Destiny ×1
    Countertemporal Shot — ascension material | Honkai: Star RailCountertemporal Shot ×14
    Guardian's Lament — ascension material | Honkai: Star RailGuardian's Lament ×1

    300,000Credits

One ability maxed

652,500 Credits

Tracks of Destiny — ascension material | Honkai: Star RailTracks of Destiny ×2
Countertemporal Shot — ascension material | Honkai: Star RailCountertemporal Shot ×30
Guardian's Lament — ascension material | Honkai: Star RailGuardian's Lament ×3
Squirming Core — ascension material | Honkai: Star RailSquirming Core ×7
Destined Expiration — ascension material | Honkai: Star RailDestined Expiration ×15
Glimmering Core — ascension material | Honkai: Star RailGlimmering Core ×13
Extinguished Core — ascension material | Honkai: Star RailExtinguished Core ×9
Meteoric Bullet — ascension material | Honkai: Star RailMeteoric Bullet ×3

All 3 abilities maxed

1,957,500 Credits

Tracks of Destiny — ascension material | Honkai: Star RailTracks of Destiny ×6
Countertemporal Shot — ascension material | Honkai: Star RailCountertemporal Shot ×90
Guardian's Lament — ascension material | Honkai: Star RailGuardian's Lament ×9
Squirming Core — ascension material | Honkai: Star RailSquirming Core ×21
Destined Expiration — ascension material | Honkai: Star RailDestined Expiration ×45
Glimmering Core — ascension material | Honkai: Star RailGlimmering Core ×39
Extinguished Core — ascension material | Honkai: Star RailExtinguished Core ×27
Meteoric Bullet — ascension material | Honkai: Star RailMeteoric Bullet ×9

Archer’s Eidolons

  1. Archer E1 The Unreached Dream — Eidolon | Honkai: Star RailE1

    The Unreached Dream

    After using Skill 3 time(s) within one turn, recovers 2 Skill Point(s) for allies.

  2. Archer E2 The Unfulfilled Happiness — Eidolon | Honkai: Star RailE2

    The Unfulfilled Happiness

    When using Ultimate, reduces the enemy target's Quantum RES by 20%, and applies Quantum Weakness to it, lasting for 2 turn(s).

  3. Archer E3 The Untamed Will — Eidolon | Honkai: Star RailE3

    The Untamed Will

    Skill Lv. +2, up to a maximum of Lv. 15. Basic ATK Lv. +1, up to a maximum of Lv. 10.

  4. Archer E4 The Unsung Life — Eidolon | Honkai: Star RailE4

    The Unsung Life

    Increases the Ultimate DMG dealt by 150%.

  5. Archer E5 The Nameless Watch — Eidolon | Honkai: Star RailE5

    The Nameless Watch

    Ultimate Lv. +2, up to a maximum of Lv. 15. Talent Lv. +2, up to a maximum of Lv. 15.

  6. Archer E6 The Endless Pilgrimage — Eidolon | Honkai: Star RailE6

    The Endless Pilgrimage

    When the turn starts, recovers 1 Skill Point for allies. The maximum number of stacks allowed for the DMG boost effect provided by this unit's Skill increases by 1. The Skill DMG dealt ignores 20% of DEF.

Archer FAQ

What Combat Type is Archer?
Archer is a 5-star Quantum character on the Path of The Hunt, from Another World, released in version 3.4.
What stat does Archer scale on?
Archer's abilities multiply ATK. That is read from the scaling rows on the Skill and Ultimate, not from the ability description, so it reflects what the game actually multiplies rather than what the text mentions.
What is the best Light Cone for Archer?
I Venture Forth to Hunt is the closest fit on the data: it is a 5-star The Hunt Light Cone with 635 base ATK at level 80, and its passive acts on ATK. See You at the End is the best 4-star alternative.
Which relic set should Archer use?
Poet of Mourning Collapse. Its 2-piece bonus is: Increases Quantum DMG by 10%. Its 4-piece bonus is: Decreases the wearer's SPD by 8%. Before entering battle, if the wearer's SPD is lower than 110/95, increases the wearer's CRIT Rate by 20%/32%. This effect applies to the wearer's memosprite at the same time.
Which Planar Ornament should Archer use?
City of Converging Stars. Its 2-piece bonus is: When the wearer uses Follow-Up ATK, increases ATK by 24% for 2 turn(s). When an enemy target gets defeated, increases CRIT DMG for all allies by 12% in the current battle. This effect cannot stack. Planar Ornaments have no 4-piece bonus; the sphere and the rope are the whole set.
How much does it cost to max Archer's traces?
Taking one ability from level 1 to 10 costs 652,500 Credits and 2× Tracks of Destiny among other materials. The Materials tab lists every item per level.
What does Archer E1 do?
The Unreached Dream: After using Skill 3 time(s) within one turn, recovers 2 Skill Point(s) for allies.
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